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Portfolio of Siew Yi Liang

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Tag: c++

Writing a Maya Python C++ Extension

I’ve written my first tutorial for 2018. It’s been a while, since I’ve been busy learning some other things and…

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10 Aug 2018 Comments: 0

Runtime Compiled C++ in Maya

It seems like everyone's up to getting hot-reloadable code working in their custom engines these days, so I thought I'd…
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12 Dec 2017 Comments: 0

Creating a install-able custom node in Maya

Raffaele Fragapane has done a great job with his Cult of Rig series with getting more people interested in low-level…
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12 Sep 2017 Comments: 0

Docset for 3ds max C++ SDK

In the same spirit of the Maya one, I've tweaked my scripts a little to generate a Dash-compatible docset for…
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21 Jun 2017 Comments: 0

Unit testing compiled code in Maya

There's a lot of buzz these days about unit testing and test-driven development, for plenty of good reasons. Talk about…
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12 Mar 2017 Comments: 0

Debugging Maya plugins cross-platform

Something that still shocks me this day is just how many developers out there write code without the aid of…
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21 Nov 2016 Comments: 3

Recent Posts

  • Understanding Windows x64 assembly February 15, 2019
  • Writing a Maya Python C++ Extension August 10, 2018
  • Runtime Compiled C++ in Maya December 12, 2017
  • Creating a install-able custom node in Maya September 12, 2017
  • Docset for 3ds max C++ SDK June 21, 2017
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