Yes, the month of May has sadly been spent on beer and booze. Which are actually more or less sort of the same thing, come to think of it.
I’ve been working on something over the past month, and instead of hiding it behind veiled curtains until it inevitably dies off like I always do, today, I’ve decided to throw in something that should abate my singeing conscience for now. You should, in fact, be looking at it right now: it’s the post thumbnail of the day!
It’s my first time actually attempting to completely vector-ize something I’ve inked in pixels, and I’m finding that the effort required definitely isn’t as minor as I’ve once thought. Oh no.
The title of my post then, seems misleading, though. Vrooom, an onomatopoeia, is not generally associated with inks or vectors, is it?
Is Penny Arcade’s muted, quiet entry into the harsh world of video games, where black ravens await, eying every morsel that passes beneath their watchful gaze. Loved by many, hated by almost as much, Penny Arcade carries the same sort of acquired taste that one might more normally associate with wine connoisseurs, or those French museum curators with their upturned noses and glasses of eau de champagne.
Having been a more-or-less appreciative fan of their efforts for the past 6 years or so that I’ve known of their existence, their announcement that they themselves would take the plunge into game design, the very thing they’ve been satirizing all these years, well. You can imagine my past confusion upon hearing such news.
Everyone’s probably sick of the Geometry Wars craze by now, but you owe it to yourself to at least try this shit out. Echoes is like, fucking awesome. And no, I’m not even talking Grid Wars 2 awesome (which, incidentally, refuses to run on my new rig for some abysmal, arbitrary reason), I’m talking more-than Grid Wars 2-awesome right here and now.
Seriously, try the damn thing out. It’s only around 10 MB or so. Plus it allows customized tracks of your very own choice (I find my Wipeout Pure soundtrack fits in perfectly here), to be played up high during your galactic exploits with trippy asteroids, and of course, the killing factor: it’s free.
Ok, so Grid Wars was free too, but this is better. No kidding here.
And for the rest of you who have no idea what I’m even talking about, just head over and grab it, extract it and run it. I promise it’ll take you only 30 seconds to decide whether or not you’ll be taking the rest of the day off.
Is Sony’s latest attempt to bring some of the juice back into the Wipeout franchise, starting with the excellent Wipeout Pure that they released back when the PSP was in its early stages of infancy, no doubt one of the saving graces of the PSP back when the Nintendo DS was still kicking its ass in every sense of the word.
Pulse was released in the EU regions on December 12th, and I’ve finally managed to get my hands on it after an extended wait. After Pure, which was my first foray into the Wipeout family, I was curious to see in which direction SCE would continue to nudge the franchise, as Pure for a PSP racer was, in my opinion, about as good as they get.
So, is Pulse worthy of claiming its title as the new and improved sequel to Pure? I’m not sure about others, but my answer is a goddamn resounding reply in the affirmative.
Is something new from the wacky guys over at SCEJ and the LocoRoco team, the brainchild of Hiroyuki Kotani and his wacky artist who shares my love of vector-based art, Keigo Tsuchiya. Whether or not you’ve heard of either of these two titles, know that they were intriguing enough to capture even my attention, a feat that could at best be described as difficult, especially so for games that involve minimal violence, gore and gorgeous beautiful anime-styled ladies. Released only yesterday in the land of the Rising Sun, I managed to get my hands on a copy, and I think I’ve played enough of it to offer my unlearned appraisal without feeling like a hypocrite.
For posts, that is. The Nintendo DS. Or, rather, the DS Lite, as rabid fanboys would prefer it to be known as.
If you’ll recall, I am currently the owner of a PSP, with quite the library of titles to accompany it. You may also have recently read about my sister’s upcoming birthday, in which I also detailed yet another of my endeavours when it comes to events such as these.
Well, I found myself at our local tech store today, wondering about the prospect of purchasing some DVD9s (Or, for the layman, dual-layer DVDs), ostensibly to think about what else I could get to go along with the meaningless arrangement of dots on a piece of stiff cardboard that I painstakingly crafted using 3ds max.