Ok, so maybe getting accepted into somewhere like DigiPen isn’t going to be as easy as I thought it was going to be.
Well, maybe I should rephrase that a little. I didn’t think an institution focused on teaching skills focused mainly on computer graphics design placed such high importance on these things called testimonials. Which, considering I’m not exactly the friendly type when it comes to teachers, I am highly unlikely to acquire. Oh well.
Maybe I should actually get back in contact with my contact at A*STAR Exploit Technologies when I did that internship with them, even if it was actually kind of pointless.
My sister’s birthday arrives in a couple of days, and though I’m kind of partial when it comes to such events, I always ensure that I try to do a little something whenever my family members have such occasions for celebration so that I don’t feel like a complete bastard for being annoyed by them for the other three hundred and sixty-four days of the year.
So my sister recently picked up my PSP after a long week of work and inquired as to what fun she could perhaps find in its circuitry. Coincedence dictated that I had the Locoroco UMD inside, and I promptly advised her to give it a shot. Needless to say, I didn’t have my PSP for the next two days.
Anyway, what you see over, stage left, was done in about an hour, texturing, lighting and all in 3ds max. God knows why I bother to put up with it instead of switching over to Maya as quickly as possible; really, once you’ve touched XSI or Blender and had a chance to actually experience their UI, you never want to go back to the horror that is 3ds max.
Has never been one of my strong points. But I’ve only just recently reinstalled 3ds max on my new rig, and after sorting out all the issues that naturally come with it (it seems that Autodesk wants me to upgrade to their latest offering through forcing Vista to switch to its Basic scheme whenever max 8 is booted up), I saw this thread over at the Penny Arcade forums.
I haven’t done any real 3D modeling for almost, if not over an entire year, so I thought I’d try flexing those muscle fibres again. You know, for old times’ sake.
Are wonderful things for most artists to keep around. They allow for quick, immediate jotting down of random thoughts and ideas that would otherwise be lost in the swarm of feelings and emotions that try their best to erase whatever delusions of grandeur that we might otherwise have about the world and ourselves.
Which is why I’ve been keeping one, and adhering to the mantra of “a drawing a day” for the past month or so, mainly because I was becoming dead-bored during lectures and felt guilty about utilizing my PSP when my examinations were so near.
So I’m bored, I don’t really feel like working on my current project at the moment, and Team Fortress 2 can only keep me entertained for so long. Thus it’s time for me to re-post some other stuff that I did while labouring under the guise of not being able to enjoy myself due to studies. I assure you, though you may think otherwise, that this is not merely an intermittent post intended to break the flow of recent game reviews, so as to prevent myself from looking like a complete PSP fanboy.
So, where do I even begin?
To your left, you will observe something that started out as a Wacom doodle of my mom, then gradually turned into something much worse. It’s been sitting around in my Pictures folder for like, ever, and now that I have shared the horror with the world, I am finally relieved at being able to delete it without fear of retribution. Yes, that is the fullsize image, by the way. I really don’t know what I was thinking when I penciled that out.
Actually, I kind of remembered I wanted to draw ‘a bitch’, but then wanted to make it an ‘aristocratic bitch’, then somewhere in-between that train of thought I got the bright idea to add in a wineglass for good measure. The human mind works in mysterious ways, indeed. Such as the way I seem to be including an image into all of my posts a la Kotaku these days. It kind of fits the whole ‘newspaper’ look that this site theme was supposed to convey in the first place, doesn’t it?
Interested for more? Why, continue reading, by all means.
I somehow still seem to exist among the very fabric of the universe that continues to operate, even I as tend towards the other end of the spectrum.
I’m currently experiencing not a writer’s block, as one might be inclined to think, but rather, a coder’s block, defined as which (by me) to be that of an inoculate attitude towards anything unproductive, which is to say, I haven’t gotten around to coding the site up, and without that, so goes the motivation to keep it updated.
I’ve been trying, for the past few months, to get my ass together in order to ensure that what may prove to be the turning point in my life (whatever’s left of it, anyway) doesn’t go unrecorded in its excruciating detail. I’ve been holding off on updates since then. Unfortunately, since a few months have slid by with no sign of such achievements forthcoming, I suppose that I’ll have to start playing catch-up with the updates.
I’ve been sketching around with the tablet, among doing other illustrative work, and come up with a whole lot of new crazy ideas to throw around my desk, for games and comics alike in my absence. But let’s start with something a little different; a little recent. Then I can get back to having to recall painful memories.